The Lobster Nebula
Huddled together a few billion here, a few billion there
As if seeking consolation in numbers.
A quick (?) scene thrown together to test out some techniques for making space scenes. The nebulae are made from stretched spheres to which cloud textures have been applied and then progressively tweaked to get the right effect.
In hindsight, this could probably be improved by making some of the nebulae less 'dense'; the planet in the foreground works reasonably well, but some of the rest doesn't look too good. The scene was rendered originally using Bryce 2.1; loading it into later versions of Bryce produces quite different and rather inferior results, due to changes in the rendering engine between versions.
A Lobster Nebula is, of course, inherently more interesting and amusing than a Crab Nebula. Tastes better with melted butter as well.
13 Mar 1997