Outrig

A.D. 3000: corporate architecture still sucks.

Notes

A first experiment with Bryce 4, the buildings in this scene are built from primitives. The waves at the base of the rigs and the tower - which work best in the case of the tower and rather less convincingly in other cases - are terrains to which the 'foamy seawater' texture has been applied.

Created

21 Apr 1999

Applications

Bryce 4
Metacreations
index