a gallery of computer-generated images
The architecture of the scene is all modelled using Bryce primitives (begun in Bryce 4, continued in Bryce 5). The scene went through various incarnations before the choice of a particular sky preset gave it its final character.
The figure is the ubiquitous Victoria 2.0.
Comments
The architecture of the scene is all modelled using Bryce primitives (begun in Bryce 4, continued in Bryce 5). The scene went through various incarnations before the choice of a particular sky preset gave it its final character.
The figure is the ubiquitous Victoria 2.0.