Gunship Pilot
Applications
DAZ|Studio 4.12
DAZ 3D
Photoshop CC 2020
Adobe
Intensify CK 2016
MacPhun
Luminar 4
Skylum
Models
- Daniel for Genesis 8 Male
- Sci-Fi Pilot Outfit for Genesis 8 Female(s)
- SparTechOps for Genesis 8 Female(s)
- Deep Sea 6 Dive Suit for Genesis 8 Male(s) and Female(s)
- Tactical Assault Outfit for Genesis 8 Males and Females
- Stormfall Fighter Jet
- Modular Starship Kit
- Nurnies Greebles Parts and Pieces
- Nurnies Greebles Parts and Pieces Vol. 2
- Nurnies Greebles Parts and Pieces Vol. 3
- Aeridian Final Battle Modular Arena
- FSL Filthy Dirty Future Iray Shaders
- Mec4d PBS Shaders vol.2 for Iray
- Cyborg Shaders
- Skies of iRadiance: Sunset HDRIs for Iray
Comments
This image began as a spin-off from the Forever War image. I wanted to make an image that would show off the detail of the fighter a little better. The first version used the same armored suit as the Forever War image, but I decided that it looked too similar, so I substituted some other items instead. Both the ‘harness’ and the helmet actually come from sets intended for female characters, but they adapted to a male figure without too much difficulty.
It’s one of the most heavily post-worked images that I’ve made so far. After the initial render, I pulled it into Photoshop, where I did one of my standard tricks, applying the Dramatic BW 1 preset from Macphun’s Intensify CK 2016 tool, then compositing the result with the original to give it a little more detail. I also tweaked the levels sightly. This is normally where I’d leave it, but on an impulse I decided to try using Luminar 4. I used one of Luminar’s presets, then tweaked the settings some more. The AI Skin Enhancer did a good job on bringing up detail on the figure’s face, and I decided to use the Sky Replacement tool to substitute one of Luminar’s included skies for the rendered sky. The result is rather far from the image as originally rendered, but I think it works quite well.